Lensflare
A Lens Flare adds the optical aberration caused by the dispersion of light entering the lens through its edges.
Based on ektogamat/R3F-Ultimate-Lens-Flare.
import { LensFlare } from '@react-three/postprocessing'
return <LensFlare />
Ignoring occlusion on some objects
To disable the occlusion effect, simply add userData={{ lensflare: 'no-occlusion' }}
to your object/mesh props.
Improving performance
Use bvh <bvh><Scene></bvh>
to enhance the internal raycaster performance.
Limitations
The Ultimate Lens Flare leverages the raycaster to examine the material type of objects and determine if they are MeshTransmissionMaterial
or MeshPhysicalMaterial
. It checks for the transmission parameter to identify glass-like materials. Therefore, for an object to behave like glass, its material should have either transmission = 1
or transparent = true
and opacity = NUMBER
. The effect automatically interprets the opacity NUMBER
value to determine the brightness of the flare.
Credits
Example
